To prepare for this game, Béland studied reviews and feature lists of the latter. The game endeavors to combine elements of its predecessors, including the action focus of Conviction and the stealth focus of the older games. The game was directed by Maxime Béland, who had worked on Conviction, and produced by Jade Raymond. It is the first title developed by Ubisoft Toronto, a studio founded by Ubisoft in 2009. Mercs, which was introduced in Pandora Tomorrow. Blacklist marks the return of the asymmetrical multiplayer mode Spies vs. Blacklist 's gameplay is similar to its predecessors, with players tasked with completing objectives and defeating enemies. In the game, players control Sam Fisher, a spymaster working for the Fourth Echelon, in a mission to stop the Engineers, a group of terrorists which is trying to coerce the United States into recalling all of its troops stationed abroad. The seventh installment of the Tom Clancy's Splinter Cell series, it is the sequel of Splinter Cell: Conviction. Whether it's worth your money or not depends on what you're looking to get out of it.Tom Clancy's Splinter Cell: Blacklist is an action-adventure stealth video game developed by Ubisoft Toronto and published by Ubisoft. Splinter Cell: Conviction may not be what the series' following expected, but it's definitely a great game that's worth any Microsoft gamer's time. Heightening the visual experience are the superb sound effects, the goofy, mid-battle goon taunts, and the excellent main cast voice acting. Whether you're going in for a melee kill, brutalizing a hood during an interrogation sequence, or plinking shiny domes with lead kisses, the characters react naturally and believably to the world around them. Presentation in Conviction is outstanding-the environments are all perfectly detailed, you'll never really feel like you're taking on clones, and the resolution is very crisp. Playing as these two operatives is essentially the same as playing as Sam Fisher, but the lone wolf tactics are now supplanted by team-driven challenges and scenarios. There is even an interesting prequel co-op campaign that will have you and a friend take up the role of Third Echelon's 'Archer' and Voron's 'Kestrel'. Splinter Cell: Conviction lets you play through several different game modes with friends on the couch, via LAN, or over LIVE. In fact, Sam Fisher's tale, while full of great gameplay moments, doesn't really recount the most enthralling story and serves more as a lengthy tutorial for the endlessly playable multiplayer side of the game. Thankfully, the single-player story is just one aspect of Conviction. Even so, you'll still run roughshod through the opposition and finish the single-player portion of the title in 5-7 hours. If truth be told, enemy AI doesn't really pick up to the level it needs to be at until you rock it on Realistic. Still, any serious gamer should be playing this title on Realistic difficulty in order to get the true experience-unlike most titles, Normal is not the most balanced difficulty setting. While this may seem like a knock against the game, it's actually a testament to just how bad-ass Sam Fisher is (and feels) and keeps the game from ever bogging down. In fact, Splinter Cell: Conviction, in general, is surprisingly simplistic. Scoring stealth headshots is very easy, so you'll be able to deal with remaining enemies quickly, regardless. Of course, if you use 'Execute' and still have bad dudes to deal with, it's not the end of the world.
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